Added full block versions of the blue, brown, green, purple, red, white, and yellow mushroom trunks, and improved the textures of both. Many Zone 2 blocks have been unified, reworked, and given a ...
Below you will find the pre-release patch notes for Update 8, which we will update weekly! Please report any bugs via the in-game bug reporter, and submit any feedback/suggestions via the Feedback ...
Set out on an adventure built for both creation and play. Hytale blends the freedom of a sandbox with the momentum of an RPG: explore a procedurally generated world full of dungeons, secrets, and a ...
Added an Example_Vector_Offset_Constant biome that provides an example of how to build a constant-value random vector offset. Added two example biomes: Example_Vector_Offset_Gradient - uses vector ...
Fixed a crash when the game received a bad packet from a server, or ran out of memory while reading from it. You now see the "Failed to connect to server" screen instead. World generation uses fewer ...
Chapter I: Out of the Breach is out now! Back in July we gave you a first look at the Goblins, the Goblin Breach, and Hytale's first handcrafted dungeon. Since that time, many of you have been playing ...
A huge thank you to PrestonR88 for the fixes, features, and polish they’ve brought to this update. Your community contributions make Hytale better for everyone!
Update 6 is here! Back in July, we said that Spectator mode, Hardcore, the Mod Browser, and Player Entity Collision tech were about three weeks away. All four are featured in this release, and they ...
Today, we want to shine a spotlight on our amazing community. While the team has been busy with Chapter 1, the community is having fun with WorldGen V2. What they’ve been creating speaks for itself!
Hello everyone, this is Simon, Game Director of Hytale and founder of Hypixel! Today, we are going to take a first look at Chapter 1 and everything around it. Since the Early Access launch, we've been ...
Below are the pre-release patch notes for Update 6, which we will update weekly. As always, if you encounter any bugs, you can report them via the in-game bug reporter, and please submit any feedback ...